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	<title>Carpé Cocoa &#187; iPhone</title>
	<atom:link href="http://carpe-cocoa.com/category/iphone/feed/" rel="self" type="application/rss+xml" />
	<link>http://carpe-cocoa.com</link>
	<description>My journey into iPhone development</description>
	<lastBuildDate>Tue, 24 Nov 2009 21:03:31 +0000</lastBuildDate>
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		<title>iPhone OS 3.0.1 Released</title>
		<link>http://carpe-cocoa.com/2009-07-31/iphone-os-3-0-1-released/</link>
		<comments>http://carpe-cocoa.com/2009-07-31/iphone-os-3-0-1-released/#comments</comments>
		<pubDate>Fri, 31 Jul 2009 21:53:23 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Security]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=314</guid>
		<description><![CDATA[Apple has released iPhone OS 3.0.1. All iPhone users can (and should!) update for free through iTunes. If iTunes does not notify you that the update is available, click the &#8220;Check for Update&#8221; button on the device summary tab.
This update fixes the much-publicised SMS vulnerability, which could allow an attacker to access a phone through [...]]]></description>
			<content:encoded><![CDATA[<p>Apple has released iPhone OS 3.0.1. All iPhone users can (and should!) update for free through iTunes. If iTunes does not notify you that the update is available, click the &#8220;Check for Update&#8221; button on the device summary tab.</p>
<p>This update fixes the <a href="http://www.forbes.com/2009/07/28/hackers-iphone-apple-technology-security-hackers.html" target="_blank">much-publicised</a> <a href="http://news.cnet.com/8301-27080_3-10299378-245.html?tag=newsFeaturedBlogArea.0" target="_blank">SMS vulnerability</a>, which could allow an attacker to access a phone through a series of SMS messages, only one of which is visible to the user. It seems the bug is in the baseband code, possibly in reference code from the chip vendor, since a number of devices from different vendors are (or were) reportedly vulnerable to variants of this attack, including Android and HTC WinMo devices.</p>
<p><a href="http://support.apple.com/kb/HT3754" target="_blank">Apple&#8217;s knowledge base article</a> on the update has little new info.</p>
<p>iPod Touch users are unaffected by this update, since they do not have SMS capability. The iPhone OS for iPod Touch remains at version 3.0. The update does not seem to affect tethering either.</p>
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		<item>
		<title>GameKit Troubleshooting</title>
		<link>http://carpe-cocoa.com/2009-07-22/gamekit-troubleshooting/</link>
		<comments>http://carpe-cocoa.com/2009-07-22/gamekit-troubleshooting/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 00:23:31 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[appMobi]]></category>
		<category><![CDATA[BeamCatcher]]></category>
		<category><![CDATA[PhotoBeamer]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=294</guid>
		<description><![CDATA[EDIT August 19, 2009: Added information about server timeouts.
GameKit is a new feature in iPhone OS 3.0 that allows apps to easily exchange data over a Bluetooth Personal Area Networking (PAN). Apple did a great job making this functionality available, but there are a few issues users may see with these applications. If you are [...]]]></description>
			<content:encoded><![CDATA[<p><em>EDIT August 19, 2009: Added information about server timeouts.</em></p>
<p>GameKit is a new feature in iPhone OS 3.0 that allows apps to easily exchange data over a Bluetooth Personal Area Networking (PAN). Apple did a great job making this functionality available, but there are a few issues users may see with these applications. If you are having problems connecting with a GameKit app such as <a title="See PhotoBeamer in the App Store (opens in iTunes)" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321814330&amp;mt=8 " target="_blank">PhotoBeamer</a> and <a title="See BeamCatcher in the App Store (opens in iTunes)" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321815121&amp;mt=8 " target="_blank">BeamCatcher</a>, try the following steps to resolve the issue.</p>
<ol>
<li><strong>Be sure you are using a supported device.</strong> The original iPhone (which has a silver back) and the original iPod Touch (which lacks hardware volume controls on the side) do not have the necessary hardware to support PhotoBeamer or other GameKit apps.</li>
<li><strong>Be sure Bluetooth is on.</strong> You should see a Bluetooth icon next to the battery icon like this: <img class="alignnone size-full wp-image-295" title="Bluetooth In Status Bar" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/Bluetooth-In-Status-Bar.png" alt="Bluetooth In Status Bar" width="41" height="17" />. It&#8217;s OK if it&#8217;s grey, but it must be there.<sup><small><a id="ref1" href="#1">[1]</a></small></sup></li>
<li><strong>Turn off WiFi.</strong> The WiFi and Bluetooth radios operate on the same frequency band and share an antenna. Turning off WiFi ensures that the maximum bandwidth is available to the Bluetooth connection.<sup><small><a id="ref2" href="#2">[2]</a></small></sup></li>
<li><strong>Be patient.</strong> The Bluetooth radio powers down if it has not been used for a while, and takes some time to start up. It can also take some time for two unpaired devices to synchronize and start to transfer data. Allow a minute or so before giving up on a connection. It&#8217;s often faster, but this is not something we have control over.</li>
<li id="idle_timeout"><strong><em>(Added 8/19/09) </em>If changing servers, be prepared to wait.</strong> Developers do not have direct control over the Bluetooth PAN. It is created automatically when a connection is made, and is torn down after it has been idle for some time. Unfortunately, each device can only have one outgoing (client mode) PAN active at a time. For PhotoBeamer, this means that if you are viewing photos from one friend, then try to disconnect and view another friend&#8217;s photos, it will take a long time for the second friend&#8217;s phone to show up. This can also happen when switching between different PAN apps.</li>
<li><strong>If all else fails, restart</strong> the app or even the device. Sometimes the resolver just stops seeing a particular device.<sup><small><a id="ref3" href="#3">[3]</a></small></sup> We expect this to improve with future iPhone OS updates as the technology matures.</li>
</ol>
<p>Networking is easy in a perfect environment. It&#8217;s hard in the real world (at the OS level at least, modern operating systems shield the developer from much of this), and it&#8217;s even harder when it&#8217;s a decentralized, low-power wireless network like Bluetooth. I spent years working on this sort of thing at a very low level in very demanding environments. I definitely feel for the Apple engineers trying to make this a smooth, painless user experience, but it&#8217;s not quite there yet. Until it is, I&#8217;ll continue to look for new ways to improve the experience within the confines of the iPhone SDK.</p>
<p>&#8212;</p>
<ol>
<li id="1">Apps that use the Apple-provided peer picker will offer to turn on Bluetooth for you. Apps such as PhotoBeamer which allow connections at any time or use a custom peer selection UI for another reason can warn you that Bluetooth is disabled but can not turn it on. You need to go to the Settings app and turn it on yourself. <small><a href="#ref1">[BACK]</a></small></li>
<li id="2">See, you have to go to the Settings App anyway! <small><a href="#ref2">[BACK]</a></small></li>
<li id="3"><em> (Added 8/19/09)</em> This is probably because of the limited number of outgoing PAN connections and <a href="#idle_timeout">idle timeout issue</a>. <small><a href="#ref3">[BACK]</a></small></li>
</ol>
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		<title>PhotoBeamer Coverage</title>
		<link>http://carpe-cocoa.com/2009-07-20/photobeamer-coverage/</link>
		<comments>http://carpe-cocoa.com/2009-07-20/photobeamer-coverage/#comments</comments>
		<pubDate>Mon, 20 Jul 2009 16:26:29 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[appMobi]]></category>
		<category><![CDATA[BeamCatcher]]></category>
		<category><![CDATA[PhotoBeamer]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=284</guid>
		<description><![CDATA[Since PhotoBeamer went live, I&#8217;ve been watching the comments and reviews coming in and working on a number of updates and improvements. I&#8217;m just about ready to submit the 1.1 version to the App Store. The new version has a number of improvements I think you&#8217;ll like.
We&#8217;ve also sent out a number of promo codes [...]]]></description>
			<content:encoded><![CDATA[<p>Since PhotoBeamer went live, I&#8217;ve been watching the comments and reviews coming in and working on a number of updates and improvements. I&#8217;m just about ready to submit the 1.1 version to the App Store. The new version has a number of improvements I think you&#8217;ll like.</p>
<p>We&#8217;ve also sent out a number of promo codes to various review sites, so hopefully we&#8217;ll see some in-depth reviews soon. In the mean time, I found launch-day reviews from <a title="Today's Notable iPhone Apps - Monday July 13th Edition : iSmashPhone" href="http://www.ismashphone.com/2009/07/todays-notable-iphone-apps-monday-july-13th-edition.html" target="_blank">iSmashPhone</a> and <a title="Use PhotoBeamer To Send And Recieve Photos Over Bluetooth : App Advice" href="http://appadvice.com/appnn/2009/07/use-photobeamer-to-send-and-recieve-photos-over-bluetooth/" target="_blank">App Advice</a>. If you know of another site that&#8217;s reviewed PhotoBeamer and BeamCatcher, let me know!</p>
<p><strong>Update:</strong> PhotoBeamer was reviewed on <a title="Weird + Small Apps 22: Feed Me!, SNS Contact, PhotoBeamer, Ghostly Discovery + More : iLounge Article" href="http://www.ilounge.com/index.php/articles/comments/weird-small-apps-22-feed-me-sns-contact-photobeamer-ghostly-discovery-more/" target="_blank">iLounge</a> today. They rated it a B-, and said &#8220;A legitimately useful tool&#8221;.. &#8220;Apple should add more features like this but until it does, PhotoBeamer is a fine option&#8221;. They did seem to miss that BeamCatcher is available as a free viewer though. <em>(added July 22, 2009)</em></p>
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		<title>PhotoBeamer Available in the App Store</title>
		<link>http://carpe-cocoa.com/2009-07-14/photobeamer-available-in-the-app-store/</link>
		<comments>http://carpe-cocoa.com/2009-07-14/photobeamer-available-in-the-app-store/#comments</comments>
		<pubDate>Tue, 14 Jul 2009 16:06:31 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[appMobi]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=242</guid>
		<description><![CDATA[A little over a month ago, the appMobi team was sitting outside around a table at our favorite bar/restaurant, enjoying the warm summer weather and a cold drink. We had just finished our last meeting before I headed off to WWDC, and we were sharing pictures on our iPhones by passing them around the table. [...]]]></description>
			<content:encoded><![CDATA[<p>A little over a month ago, the appMobi team was sitting outside around a table at our favorite bar/restaurant, enjoying the warm summer weather and a cold drink. We had just finished our last meeting before I headed off to WWDC, and we were sharing pictures on our iPhones by passing them around the table. That was when we realized &#8220;there should be an app for <em>this</em>!&#8221;</p>
<p>Sure, there are apps that let you upload images to Facebook, Flickr, and all sorts of other places&#8230;. Sure, you can email a picture, and with iPhone OS 3.0 coming soon even MMS one (assuming you&#8217;re not in the US and don&#8217;t care about quality). There are even apps that let you share photos on the spot, phone-to-phone, but only if you are all on the same WiFi network.</p>
<p>We knew that 3.0 would be out soon, possibly as soon as WWDC. We also knew that 3.0 had peer-to-peer Bluetooth networking support through the new GameKit framework. We decided this was a perfect opportunity to take advantage of the new OS.</p>
<p>I went home and got some sleep (long day and Crown don&#8217;t make for productive programming), then dived right into GameKit first thing in the morning. By lunch time I was able to share small images reliably, but clearly needed a lot of UI and networking polish. We knew we wouldn&#8217;t be the only ones with this idea, and that the quality of the app would be more important than being the first ones to market.</p>
<p>I spent the rest of the week polishing the prototype, and by the time I left for San Francisco had the core user interface pretty solid: translucent autohiding toolbars, a zooming and scrolling image view very much like the native Photos app, support for viewers coming and going mid-session, and more.</p>
<p>During the keynote at WWDC Apple announced that the 3.0 gold master was available immediately to developers. I updated from the Beta I was running and immediately found bugs in my apps. Not so much in PhotoBeamer, but in SpinSlide, which was already in the store with paying customers. I had to put PhotoBeamer aside and work on fixing the bugs in SpinSlide as quickly as possible, while attending 8+ hours of sessions and nearly as many parties through the week.</p>
<p>Once I got back from WWDC I was able to finish up the bug fixes and internationalization work on SpinSlide (now available in Spanish and Japanese!) and get back to work on PhotoBeamer. I updated the networking code to send arbitrary size images reliably, added a camera button to allow taking pictures right in the app, and continued with the visual polish, adding activity spinners and a status view with separate progress bars for each client and a multi-line status area to ensure the user has a chance to read messages as they come up. I created a free version called BeamCatcher and fought through some issues with my build scripts, and added the ability for the clients to save images to their Photo Album, but only if the sender allows.</p>
<p>A few beta test sessions using multiple devices at once uncovered some more bugs that were addressed, and the arrival of the 3GS showed some more room for improvement in both the networking and image display code, thanks to the larger images. Most importantly, I discovered how to detect when Bluetooth is not enabled without using the built-in peer picker controller, which doesn&#8217;t fit well with the PhotoBeamer app flow.</p>
<p>After all that, and an unusually long review at Apple (likely due to the massive influx of new and updated apps around 3.0), both <a title="See PhotoBeamer in the App Store" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321814330&amp;mt=8" target="_blank">PhotoBeamer</a> and <a title="See BeamCatcher in the App Store" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=321815121&amp;mt=8" target="_blank">BeamCatcher</a> went live June 12th. Get PhotoBeamer to share your pictures. If your friends won&#8217;t spring for the full app, they can download BeamCatcher to view for free.</p>
<p><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Main.jpg" title="PhotoBeamer can send or receive images" rel="lightbox[242]"><img class="size-thumbnail wp-image-243 alignnone" title="PhotoBeamer can send or receive images" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Main-100x150.jpg" alt="PhotoBeamer Main" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-1.jpg" title="Sender decides if clients can save the images" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-244" title="Sender decides if clients can save the images" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-1-100x150.jpg" alt="Sender decides if clients can save the shared images" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-2.jpg" title="Sender decides if client can connect" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-245" title="Sender decides if client can connect" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-2-100x150.jpg" alt="Sender is prompted when a client tries to connect" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-3.jpg" title="Progress is shown for each client" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-246" title="Progress is shown for each client" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-3-100x150.jpg" alt="Progress is shown for each client" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-4.jpg" title="View in portrait or landscape mode" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-247" title="View in portrait or landscape mode" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/PhotoBeamer-Extra-4-150x100.jpg" alt="View in portrait or landscape mode" width="150" height="100" /></a></p>
<p><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Main.jpg" title="BeamCatcher is receive-only" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-248" title="BeamCatcher is receive-only" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Main-100x150.jpg" alt="BeamCatcher is receive-only" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-1.jpg" title="Looking for PhotoBeamers nearby" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-249" title="Looking for PhotoBeamers nearby" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-1-100x150.jpg" alt="Looking for PhotoBeamers nearby" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-2.jpg" title="BeamCatcher receiving the initial image" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-250" title="BeamCatcher receiving the initial image" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-2-100x150.jpg" alt="BeamCatcher receiving the initial image" width="100" height="150" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-3.jpg" title="Image received - save button is now active" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-251" title="Image received - save button is now active" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-3-150x100.jpg" alt="Image received - save button is now active" width="150" height="100" /></a><a href="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-4.jpg" title="After a few seconds the UI slides out allowing an unobstructed view" rel="lightbox[242]"><img class="alignnone size-thumbnail wp-image-252" title="After a few seconds the UI slides out allowing an unobstructed view" src="http://carpe-cocoa.com/wp-content/uploads/2009/07/BeamCatcher-Extra-4-150x100.jpg" alt="After a few seconds the UI slides out allowing an unobstructed view" width="150" height="100" /></a></p>
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		<title>What&#8217;s New in iPhone OS 3.0, A Developer&#8217;s Perspective</title>
		<link>http://carpe-cocoa.com/2009-06-19/whats-new-in-iphone-os-3-0-a-developers-perspective/</link>
		<comments>http://carpe-cocoa.com/2009-06-19/whats-new-in-iphone-os-3-0-a-developers-perspective/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 22:28:45 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=231</guid>
		<description><![CDATA[WWDC 2009 ended a week ago, the new iPhone 3G S is out, and iPhone OS 3.0 has been available for a couple of days now, so I think it&#8217;s finally OK to talk publicly about the 3.0 SDK (after all, you can go get it from Apple for free now).
Last night I gave a [...]]]></description>
			<content:encoded><![CDATA[<p>WWDC 2009 ended a week ago, the new iPhone 3G S is out, and iPhone OS 3.0 has been available for a couple of days now, so I think it&#8217;s finally OK to talk publicly about the 3.0 SDK (after all, you can go get it from <a title="Apple iPhone Developer Portal" href="http://developer.apple.com/iphone" target="_blank">Apple</a> for free now).</p>
<p>Last night I gave a talk at the <a title="Philadelphia Area Mac and iPhone Programming Group" href="http://phillycocoa.org/" target="_blank">Philly CocoaHeads</a> meeting in an attempt to cover the 1000 or so new APIs in over a dozen functional areas in under an hour. I&#8217;m sharing the slides here for all, whether you were able to make it last night or not. We had some great discussions, which unfortunately are not in the slides, but hopefully these will help give you an idea of what is newly possible in iPhone OS, and where to look for more details.</p>
<p><a href="http://carpe-cocoa.com/wp-content/uploads/2009/06/CocoaHeads-June-2009.pptx">What&#8217;s New in iPhone OS 3.0, Philly CocoaHeads June 2009 (pptx, 552kB)</a></p>
<p><a href="http://carpe-cocoa.com/wp-content/uploads/2009/06/CocoaHeads-June-2009-Minimal.pdf">What&#8217;s New in iPhone OS 3.0, Philly CocoaHeads June 2009 (pdf, 366kB)</a></p>
<p>I&#8217;d love to hear your thoughts on the new APIs and how you plan to make use of them in your apps.</p>
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		<title>SpinSlide is Live!</title>
		<link>http://carpe-cocoa.com/2009-05-28/spinslide-is-live/</link>
		<comments>http://carpe-cocoa.com/2009-05-28/spinslide-is-live/#comments</comments>
		<pubDate>Fri, 29 May 2009 01:26:40 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>
		<category><![CDATA[appMobi]]></category>

		<guid isPermaLink="false">http://carpe-cocoa.com/?p=221</guid>
		<description><![CDATA[SpinSlide is now live! The best damn slide tile puzzle ever!
Watch a video demo, read my previous post about it, or just go buy it!

]]></description>
			<content:encoded><![CDATA[<p><a title="SpinSlide on the AppStore" href="itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317323388&amp;mt=8&amp;s=143441" target="_blank">SpinSlide</a> is now live! The best damn slide tile puzzle ever!</p>
<p>Watch a <a title="SpinSlide Demo Video" href="http://www.youtube.com/watch?v=DdxUK9O88FE" target="_blank">video demo</a>, read my <a title="First App Submission" href="http://carpe-cocoa.com/2009-05-20/first-app-submission/" target="_self">previous post</a> about it, or just <a title="SpinSlide on the AppStore" href="itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317323388&amp;mt=8&amp;s=143441" target="_blank">go buy it!</a></p>
<p><object width="480" height="385" data="http://www.youtube-nocookie.com/v/DdxUK9O88FE&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube-nocookie.com/v/DdxUK9O88FE&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" /><param name="allowfullscreen" value="true" /></object></p>
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		<title>First App Submission</title>
		<link>http://carpe-cocoa.com/2009-05-20/first-app-submission/</link>
		<comments>http://carpe-cocoa.com/2009-05-20/first-app-submission/#comments</comments>
		<pubDate>Wed, 20 May 2009 19:44:36 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.szczerba.net/?p=109</guid>
		<description><![CDATA[I just submitted AppMobi&#8217;s first product to the App Store.
We were looking for a fairly simple app to use as a learning experience. After toying with a few ideas, we ended up settling on a puzzle game that my son and I initially wrote during &#8220;take your kid to work day.&#8221; What started as a [...]]]></description>
			<content:encoded><![CDATA[<p>I just submitted <a href="http://appmobi.com">AppMobi</a>&#8217;s first product to the App Store.</p>
<p>We were looking for a fairly simple app to use as a learning experience. After toying with a few ideas, we ended up settling on a puzzle game that my son and I initially wrote during &#8220;take your kid to work day.&#8221; What started as a simple slide puzzle grew a number of features including tile spinning, image importing, picture taking, and more. Here&#8217;s the description from the app store:</p>
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<div class="br the-content">SpinSlide is an enhanced iPhone version of the little plastic &#8220;15 sliding tiles&#8221; puzzle. The object of the game is to get the tiles in 1-15 order by sliding them, using the one open tile space. </p>
<p>But SpinSlide adds a whole new dimension to the simple &#8220;15&#8243; puzzle &#8230;</p>
<p>Unlike the classic game, SpinSlide pieces also rotate when shuffled. Finding their correct orientation is easy when the tiles are numbered, but SpinSlide lets you create challenging picture puzzles from our provided library, from your camera roll, and even by taking a photo.</p>
<p>To start, choose a puzzle, then shake your iPhone or Touch to jumble the pieces. Simply move the tiles with your finger. You can move a row of tiles by sliding the end tile. </p>
<p>To rotate a tile, tap and hold on the tile and it will &#8220;zoom&#8221; under your finger. Rotate your finger clockwise or counterclockwise and the tile will rotate as well. Let go and the tile will drop back into the puzzle. You can also rotate the piece after it zooms by touching the screen with another finger and moving the finger the way you want it to rotate.</p>
<p>Since most games are played during limited spare time, SpinSlide lets you determine how hard you want the puzzle to be. A simple numbered puzzle takes 3-5 minutes to solve, and one of our un-numbered hard puzzles can take as long as 20 minutes for the skilled player. </p>
<p>There are a ton of &#8220;me-too&#8221; slider puzzle games in the App Store, some priced higher than SpinSlide. SpinSlide brings the sliding tile puzzle to a whole new level with features like spinning tiles, built-in puzzles from easy to extremely hard, and the ability to use your own photos and drawings for puzzles. You&#8217;ll find SpinSlide to be an app that you enjoy playing over and over again whenever you have a few minutes to entertain yourself with a brain exercising puzzle.</p></div>
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<p>And some screenshots:<br />
<a href="http://www.szczerba.net/wp-content/uploads/2009/05/main.jpg" title="Typical Gameplay" rel="lightbox[screenshots]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/main-104x150.jpg" alt="Typical Gameplay" title="Typical Gameplay" width="104" height="150" class="alignnone size-thumbnail wp-image-112" /></a> <a href="http://www.szczerba.net/wp-content/uploads/2009/05/extra1.jpg" title="Solved Number Puzzle" rel="lightbox[screenshots]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/extra1-104x150.jpg" alt="Solved Number Puzzle" title="Solved Number Puzzle" width="104" height="150" class="alignnone size-thumbnail wp-image-113" /></a> <a href="http://www.szczerba.net/wp-content/uploads/2009/05/extra2.jpg" title="Solved Custom Photo Puzzle" rel="lightbox[screenshots]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/extra2-104x150.jpg" alt="Solved Custom Photo Puzzle" title="Solved Custom Photo Puzzle" width="104" height="150" class="alignnone size-thumbnail wp-image-114" /></a> <a href="http://www.szczerba.net/wp-content/uploads/2009/05/extra3.jpg" title="These numbers can be hidden" rel="lightbox[screenshots]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/extra3-104x150.jpg" alt="These numbers can be hidden" title="These numbers can be hidden" width="104" height="150" class="alignnone size-thumbnail wp-image-115" /></a> <a href="http://www.szczerba.net/wp-content/uploads/2009/05/extra4.jpg" title="Options screen" rel="lightbox[screenshots]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/extra4-104x150.jpg" alt="Options screen" title="Options screen" width="104" height="150" class="alignnone size-thumbnail wp-image-116" /></a></p>
<p>Now it&#8217;s just a matter of waiting for Apple approval of both the SpinSlide application and AppMobi&#8217;s contracts. We&#8217;ll see which comes through first.</p>
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		<title>Installing AdHoc Applications on the iPhone</title>
		<link>http://carpe-cocoa.com/2009-05-12/installing-adhoc-applications-on-the-iphone/</link>
		<comments>http://carpe-cocoa.com/2009-05-12/installing-adhoc-applications-on-the-iphone/#comments</comments>
		<pubDate>Tue, 12 May 2009 19:26:19 +0000</pubDate>
		<dc:creator>Frank</dc:creator>
				<category><![CDATA[Computers]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone Development]]></category>

		<guid isPermaLink="false">http://www.szczerba.net/?p=73</guid>
		<description><![CDATA[If you&#8217;ve received an AdHoc iPhone application (a file with a .app extension) and associated provisioning file (a file with a .mobileprovision extension), follow these simple steps to install it on your iPhone.

Connect your iPhone or iPod Touch to a computer with iTunes installed.
Launch iTunes and switch to the Applications section of the Library

If this [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve received an AdHoc iPhone application (a file with a <code>.app</code> extension) and associated provisioning file (a file with a <code>.mobileprovision</code> extension), follow these simple steps to install it on your iPhone.</p>
<ol>
<li>Connect your iPhone or iPod Touch to a computer with iTunes installed.</li>
<li>Launch iTunes and switch to the Applications section of the Library<br />
<a title="Open iTunes to the Applications section of the Library" href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-11.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-11-150x118.png" alt="iTunes Library Application Section" title="iTunes Library Application Section" width="150" height="118" class="alignnone size-thumbnail wp-image-93" /></a></li>
<li>If this is your first install of an app
<ol style="list-style-type:lower-alpha">
<li>Save the provisioning file to your desktop&#8230;<br />
<a title="Save the provisioning file to your desktop..." href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-10.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-10.png" alt="Saved Provisioning File on Desktop" title="Saved Provisioning File on Desktop" width="151" height="112" class="alignnone size-full wp-image-74" /></a></li>
<li>and drag it into iTunes<br />
<a title="Drag the provisioning file into iTunes" href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-12.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-12-150x117.png" alt="Dragging the provisioning file into iTunes Library" title="Dragging the provisioning file into iTunes Library" width="150" height="117" class="alignnone size-thumbnail wp-image-94" /></a></li>
</ol>
</li>
<li>Save the application to your desktop&#8230;<br />
<a title="Save the application to your desktop..." href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-13.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-13.png" alt="App saved on Desktop" title="App saved on Desktop" width="139" height="102" class="alignnone size-full wp-image-80" /></a></li>
<li>and drag it into iTunes<br />
<a title="Drag the application into iTunes" href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-14.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-14-150x116.png" alt="Dragging the app into the iTunes Library" title="Dragging the app into the iTunes Library" width="150" height="117" class="alignnone size-thumbnail wp-image-94" /></a></li>
<li>Select your to your iPhone or iPod in the Device section in the left column of iTunes; then go to the Applications tab.<br />
<a title="Check device's application settings in iTunes" href="http://www.szczerba.net/wp-content/uploads/2009/05/picture-151.png" rel="lightbox[steps]"><img src="http://www.szczerba.net/wp-content/uploads/2009/05/picture-151-150x112.png" alt="iTunes Device Applications Tab" title="iTunes Device Applications Tab" width="150" height="112" class="alignnone size-thumbnail wp-image-92" /></a></li>
<p>Make sure you&#8217;ve either selected &#8220;All Applications&#8221; or that the checkbox next to the new app is selected.</p>
<li>Click &#8220;Sync&#8221;</li>
<li>Enjoy!</li>
</ol>
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